// // CDDL HEADER START // // The contents of this file are subject to the terms of the Common Development // and Distribution License Version 1.0 (the "License"). // // You can obtain a copy of the license at // http://www.opensource.org/licenses/CDDL-1.0. See the License for the // specific language governing permissions and limitations under the License. // // When distributing Covered Code, include this CDDL HEADER in each file and // include the License file in a prominent location with the name LICENSE.CDDL. // If applicable, add the following below this CDDL HEADER, with the fields // enclosed by brackets "[]" replaced with your own identifying information: // // Portions Copyright (c) [yyyy] [name of copyright owner]. All rights reserved. // // CDDL HEADER END // // // Copyright (c) 2014, Regents of the University of Minnesota. // All rights reserved. // // Contributors: // Ryan S. Elliott // #include "EAM_Implementation.hpp" #include "EAM_DynamoCubicHermiteSpline.hpp" //****************************************************************************** void EAM_Implementation::SplineInterpolate(double const* const dat, double const delta, int const n, double* const coe) { // setup convenient pointers (spline) into the coefficients (coe) array double** const spline = new double*[n]; // deleted at end of function for (int i = 0; i < n; ++i) { spline[i] = &coe[i * NUMBER_SPLINE_COEFF]; } for (int m = 0; m < n; ++m) { spline[m][F_CONSTANT] = dat[m]; } // Parts of this function originally obtained under CDDL from Steve Plimpton spline[0][F_LINEAR] = spline[1][F_CONSTANT] - spline[0][F_CONSTANT]; spline[1][F_LINEAR] = HALF * (spline[2][F_CONSTANT] - spline[0][F_CONSTANT]); spline[n - 2][F_LINEAR] = HALF * (spline[n - 1][F_CONSTANT] - spline[n - 3][F_CONSTANT]); spline[n - 1][F_LINEAR] = spline[n - 1][F_CONSTANT] - spline[n - 2][F_CONSTANT]; for (int m = 2; m <= n - 3; ++m) { spline[m][F_LINEAR] = ((spline[m - 2][F_CONSTANT] - spline[m + 2][F_CONSTANT]) + 8.0 * (spline[m + 1][F_CONSTANT] - spline[m - 1][F_CONSTANT])) / 12.0; } for (int m = 0; m <= n - 2; ++m) { spline[m][F_QUADRATIC] = 3.0 * (spline[m + 1][F_CONSTANT] - spline[m][F_CONSTANT]) - 2.0 * spline[m][F_LINEAR] - spline[m + 1][F_LINEAR]; spline[m][F_CUBIC] = spline[m][F_LINEAR] + spline[m + 1][F_LINEAR] - 2.0 * (spline[m + 1][F_CONSTANT] - spline[m][F_CONSTANT]); } spline[n - 1][F_QUADRATIC] = 0.0; spline[n - 1][F_CUBIC] = 0.0; for (int m = 0; m < n; ++m) { spline[m][DF_CONSTANT] = spline[m][F_LINEAR] / delta; spline[m][DF_LINEAR] = 2.0 * spline[m][F_QUADRATIC] / delta; spline[m][DF_QUADRATIC] = 3.0 * spline[m][F_CUBIC] / delta; } for (int m = 0; m < n; ++m) { spline[m][D2F_CONSTANT] = spline[m][DF_LINEAR] / delta; spline[m][D2F_LINEAR] = 2.0 * spline[m][DF_QUADRATIC] / delta; } delete [] spline; }