// -*- C++ -*-
// TinyMatrix.h --- Implements a rudimentary matrix class
//
// Copyright (C) 2001-2011 Jakob Schiotz and Center for Individual
// Nanoparticle Functionality, Department of Physics, Technical
// University of Denmark. Email: schiotz@fysik.dtu.dk
//
// This file is part of Asap version 3.
// Asap is released under the GNU Lesser Public License (LGPL) version 3.
// However, the parts of Asap distributed within the OpenKIM project
// (including this file) are also released under the Common Development
// and Distribution License (CDDL) version 1.0.
//
// This program is free software: you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License
// version 3 as published by the Free Software Foundation. Permission
// to use other versions of the GNU Lesser General Public License may
// granted by Jakob Schiotz or the head of department of the
// Department of Physics, Technical University of Denmark, as
// described in section 14 of the GNU General Public License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// and the GNU Lesser Public License along with this program. If not,
// see .
#ifndef _TINYMATRIX_H
#define _TINYMATRIX_H
namespace ASAPSPACE {
template
// A TinyMatrix is a 2D array where size is only known at runtime.
class TinyMatrix
{
public:
/// Default constructor: Create an empty TinyMatrix
TinyMatrix() {data = 0;}
/// Construct a 2D array of known size.
TinyMatrix(int rows, int columns) {Allocate(rows, columns);}
/// Copy constructor
TinyMatrix(const TinyMatrix &original) {CopyFrom(original);}
void CopyFrom(const TinyMatrix &original)
{
Allocate(original.r, original.c);
for (int i = 0; i < r*c; i++)
data[i] = original.data[i];
}
void Allocate(int rows, int columns) {r = rows; c = columns; data = new Type[r*c];}
~TinyMatrix() {delete[] data;}
Type *operator[](int row) {return data + c*row;}
const Type *operator[](int row) const {return data + c*row;}
void operator=(const TinyMatrix &from) {CopyFrom(from);}
protected:
int r, c;
Type *data;
};
/// A TinyMatrixOfVector is a TinyMatrix where each element is a vector
template
class TinyMatrixOfVector : public TinyMatrix
{
public:
TinyMatrixOfVector(int rows, int columns, int size) {
TinyMatrix::Allocate(rows, columns);
for (int i = 0; i < rows * columns; i++)
TinyMatrix::data[i].resize(size);
}
};
typedef TinyMatrix TinyDoubleMatrix;
} // end namespace
#endif // _TINYMATRIX_H